2019-07-28 01:44:16 -05:00
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/**
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* Marlin 3D Printer Firmware
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2020-02-03 08:00:57 -06:00
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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2019-07-28 01:44:16 -05:00
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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2020-07-22 22:20:14 -05:00
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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2019-07-28 01:44:16 -05:00
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*
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*/
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#pragma once
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#include "types.h"
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#define BRICK_ROWS 4
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#define BRICK_COLS 16
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typedef struct {
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uint8_t balls_left, brick_count;
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uint16_t bricks[BRICK_ROWS];
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int8_t paddle_x, hit_dir;
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fixed_t ballx, bally, ballh, ballv;
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} brickout_data_t;
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class BrickoutGame : MarlinGame { public: static void enter_game(), game_screen(); };
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extern BrickoutGame brickout;
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