2015-03-10 11:46:25 -05:00
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/**
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* Japanese (Kana UTF8 version)
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*
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* LCD Menu Messages
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2015-03-13 08:26:58 -05:00
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* Se also documentation/LCDLanguageFont.md
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2015-03-10 11:46:25 -05:00
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*
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*/
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#ifndef LANGUAGE_KANA_UTF_H
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#define LANGUAGE_KANA_UTF_H
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#define MAPPER_E382E383
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// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
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//#define SIMULATE_ROMFONT
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#define DISPLAY_CHARSET_ISO10646_KANA
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// This is very crude replacement of the codes used in language_kana.h from somebody who really does not know what he is doing.
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// Just to show the potential benefit of unicode.
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// This translation can be improved by using the full charset of unicode codeblock U+30A0 to U+30FF.
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// 片仮名表示定義
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#define WELCOME_MSG MACHINE_NAME " ready."
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#define MSG_SD_INSERTED "セード ンウニユウアレマシタ" // "Card inserted"
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#define MSG_SD_REMOVED "セードゼアリマセン" // "Card removed"
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#define MSG_MAIN "ナイン" // "Main"
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#define MSG_AUTOSTART "ヅドウセイシ" // "Autostart"
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#define MSG_DISABLE_STEPPERS "モーターデンゲン オフ" // "Disable steppers"
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#define MSG_AUTO_HOME "ゲンテンニイドウ" // "Auto home"
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#define MSG_SET_HOME_OFFSETS "キヅユンオフセツトセツテイ" // "Set home offsets"
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#define MSG_SET_ORIGIN "キヅユンセツト" // "Set origin"
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#define MSG_PREHEAT_PLA "PLA ヨネシ" // "Preheat PLA"
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#define MSG_PREHEAT_PLA_N MSG_PREHEAT_PLA " "
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#define MSG_PREHEAT_PLA_ALL MSG_PREHEAT_PLA " スベテ" // " All"
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#define MSG_PREHEAT_PLA_BEDONLY MSG_PREHEAT_PLA " ベツド" // "Bed"
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#define MSG_PREHEAT_PLA_SETTINGS MSG_PREHEAT_PLA " セツテイ" // "conf"
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#define MSG_PREHEAT_ABS "ABS ヨネシ" // "Preheat ABS"
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#define MSG_PREHEAT_ABS_N MSG_PREHEAT_ABS " "
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#define MSG_PREHEAT_ABS_ALL MSG_PREHEAT_ABS " スベテ" // " All"
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#define MSG_PREHEAT_ABS_BEDONLY MSG_PREHEAT_ABS " ベツド" // "Bed"
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#define MSG_PREHEAT_ABS_SETTINGS MSG_PREHEAT_ABS " セツテイ" // "conf"
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#define MSG_COOLDOWN "セネシテイシ" // "Cooldown"
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#define MSG_SWITCH_PS_ON "デンケゾ オン" // "Switch power on"
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#define MSG_SWITCH_PS_OFF "デンケゾ オフ" // "Switch power off"
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#define MSG_EXTRUDE "オシダシ" // "Extrude"
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#define MSG_RETRACT "リトラケト" // "Retract"
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#define MSG_MOVE_AXIS "ヅケイドウ" // "Move axis"
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#define MSG_MOVE_X "Xヅケ イドウ" // "Move X"
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#define MSG_MOVE_Y "Yヅケ イドウ" // "Move Y"
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#define MSG_MOVE_Z "Zヅケ イドウ" // "Move Z"
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#define MSG_MOVE_E "エケストルーダー" // "Extruder"
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#define MSG_MOVE_01MM "0.1mm イドウ" // "Move 0.1mm"
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#define MSG_MOVE_1MM " 1mm イドウ" // "Move 1mm"
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#define MSG_MOVE_10MM " 10mm イドウ" // "Move 10mm"
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#define MSG_SPEED "スヒ゜ード" // "Speed"
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#define MSG_NOZZLE "ノズル" // "Nozzle"
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#define MSG_BED "ベツド" // "Bed"
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#define MSG_FAN_SPEED "ファンンケド" // "Fan speed"
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#define MSG_FLOW "オケリリョウ" // "Flow"
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#define MSG_CONTROL "コントロール" // "Control"
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#define MSG_MIN LCD_STR_THERMOMETER " Min"
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#define MSG_MAX LCD_STR_THERMOMETER " Max"
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#define MSG_FACTOR LCD_STR_THERMOMETER " Fact"
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#define MSG_AUTOTEMP "ヅドウオンド" // "Autotemp"
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#define MSG_ON "On "
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#define MSG_OFF "Off"
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#define MSG_PID_P "PID-P"
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#define MSG_PID_I "PID-I"
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#define MSG_PID_D "PID-D"
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#define MSG_PID_C "PID-C"
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#define MSG_ACC "センケド" // "Accel"
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#define MSG_VXY_JERK "Vxy-jerk"
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#define MSG_VZ_JERK "Vz-jerk"
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#define MSG_VE_JERK "Ve-jerk"
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#define MSG_VMAX "Vmax "
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#define MSG_X "x"
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#define MSG_Y "y"
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#define MSG_Z "z"
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#define MSG_E "e"
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#define MSG_VMIN "Vmin"
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#define MSG_VTRAV_MIN "VTrav min"
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#define MSG_AMAX "Amax "
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#define MSG_A_RETRACT "A-retract"
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#define MSG_XSTEPS "Xsteps/mm"
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#define MSG_YSTEPS "Ysteps/mm"
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#define MSG_ZSTEPS "Zsteps/mm"
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#define MSG_ESTEPS "Esteps/mm"
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#define MSG_TEMPERATURE "オンド" // "Temperature"
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#define MSG_MOTION "ウゴキセツテイ" // "Motion"
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#define MSG_VOLUMETRIC "フィラナント" // "Filament"
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#define MSG_VOLUMETRIC_ENABLED "E in mm3"
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#define MSG_FILAMENT_SIZE_EXTRUDER_0 "Fil. Dia. 1"
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#define MSG_FILAMENT_SIZE_EXTRUDER_1 "Fil. Dia. 2"
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#define MSG_FILAMENT_SIZE_EXTRUDER_2 "Fil. Dia. 3"
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#define MSG_FILAMENT_SIZE_EXTRUDER_3 "Fil. Dia. 4"
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#define MSG_CONTRAST "LCDコントラスト" // "LCD contrast"
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#define MSG_STORE_EPROM "ナモリヘセケノウ" // "Store memory"
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#define MSG_LOAD_EPROM "ナモリセラヨミbaミ" // "Load memory"
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#define MSG_RESTORE_FAILSAFE "セツテイリセツト" // "Restore failsafe"
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#define MSG_REFRESH "リフレツシユ" // "Refresh"
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#define MSG_WATCH "インフォ" // "Info screen"
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#define MSG_PREPARE "ヅユンゼセツテイ" //"Prepare"
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#define MSG_TUNE "チョウセイ" // "Tune"
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#define MSG_PAUSE_PRINT "イチヅテイシ" // "Pause print"
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#define MSG_RESUME_PRINT "プリントアイセイ" // "Resume print"
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#define MSG_STOP_PRINT "プリントテイシ" // "Stop print"
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#define MSG_CARD_MENU "SDセードセラプリント" // "Print from SD"
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#define MSG_NO_CARD "SDセードゼアリマセン" // "No SD card"
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#define MSG_DWELL "スリープ" // "Sleep..."
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#define MSG_USERWAIT "シバラケオマチケダアイ" // "Wait for user..."
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#define MSG_RESUMING "プリントアイセイ" // "Resuming print"
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#define MSG_PRINT_ABORTED "プリントチユウシアレマシタ" // "Print aborted"
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#define MSG_NO_MOVE "ウゴキマセン" // "No move."
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#define MSG_KILLED "ショウキョ" // "KILLED. "
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#define MSG_STOPPED "テイシシマシタ" // "STOPPED. "
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#define MSG_CONTROL_RETRACT "Retract mm"
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#define MSG_CONTROL_RETRACT_SWAP "Swap Re.mm"
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#define MSG_CONTROL_RETRACTF "Retract V"
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#define MSG_CONTROL_RETRACT_ZLIFT "Hop mm"
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#define MSG_CONTROL_RETRACT_RECOVER "UnRet +mm"
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#define MSG_CONTROL_RETRACT_RECOVER_SWAP "S UnRet+mm"
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#define MSG_CONTROL_RETRACT_RECOVERF "UnRet V"
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#define MSG_AUTORETRACT "AutoRetr."
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#define MSG_FILAMENTCHANGE "フィラナントコウセン" // "Change filament"
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#define MSG_INIT_SDCARD "SDセードアイヨミコミ" // "Init. SD card"
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#define MSG_CNG_SDCARD "SDセードコウセン" // "Change SD card"
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#define MSG_ZPROBE_OUT "Zプローブ ベツトnゼイ" // "Z probe out. bed"
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#define MSG_POSITION_UNKNOWN "ゲンテンハXYイドウゴZ" // "Home X/Y before Z"
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#define MSG_ZPROBE_ZOFFSET "Zオフセツト" // "Z Offset"
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#define MSG_BABYSTEP_X "ゼドウ X" // "Babystep X"
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#define MSG_BABYSTEP_Y "ゼドウ Y" // "Babystep Y"
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#define MSG_BABYSTEP_Z "ゼドウ Z" // "Babystep Z"
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#define MSG_ENDSTOP_ABORT "Endstop abort"
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#ifdef DELTA_CALIBRATION_MENU
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#define MSG_DELTA_CALIBRATE "Delta Calibration"
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#define MSG_DELTA_CALIBRATE_X "Calibrate X"
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#define MSG_DELTA_CALIBRATE_Y "Calibrate Y"
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#define MSG_DELTA_CALIBRATE_Z "Calibrate Z"
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#define MSG_DELTA_CALIBRATE_CENTER "Calibrate Center"
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#endif // DELTA_CALIBRATION_MENU
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#endif // LANGUAGE_KANA_UTF_H
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