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However, in games with fixed, highly constrained environments, victory is often determined by who controls the physical space.
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These bridges are the ultimate choke points—bottlenecks where massive armies are forced to cram into a tiny, localized area.
+The Ultimate Choke Point
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This predictability allows you to pre-aim massive splash damage spells and position your defensive buildings optimally.
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You must engage the enemy exactly as they hit the bottleneck, maximizing the effectiveness of your area-of-effect troops.
+Force the enemy into unfavorable geometry.Maximize safe damage.If they clump everything at the bridge, use a heavy spell instantly.
+Funneling with Buildings
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Beyond the natural choke points provided by the map, you can create artificial bottlenecks using your own defensive structures.
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Right behind that artificial gap, you place your highest damage-dealing unit to instantly delete anything that squeezes through.
+Geographical FeatureImportanceThe RiverPrevents ground melee units from attacking instantly; allows ranged units to safely shoot across the gapThe Middle TileThe most valuable tile for defensive buildings; pulls units from both lanes equally and utilizes both princess towers
+The Psychological Weight of Control
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When you perfectly control the choke points and dictate the engagements, the opponent will feel incredibly suffocated.
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Do not just play cards randomly on the field; think about the geometry of the arena.
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+If you have any concerns relating to where and exactly how to use [tower rush](https://group.rookon.com/read-blog/181_the-ultimate-guide-to-mastering-tower-rush-games.html), you can call us at our site.
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