diff --git a/Splash vs Single-Target Defenses in Tower Rush.-.md b/Splash vs Single-Target Defenses in Tower Rush.-.md
new file mode 100644
index 0000000..2da3e94
--- /dev/null
+++ b/Splash vs Single-Target Defenses in Tower Rush.-.md
@@ -0,0 +1,13 @@
+
Your defensive structure acts as the anchor of your entire strategy, dictating exactly what types of enemy pushes you can comfortably survive.
+
If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.
+High DPS Defenses
+
Their primary function is to lock onto an enemy Giant, Golem, or P.E. If you loved this article and you would love to receive much more information regarding [tower rush](https://www.workbay.online/profile/oliviaharbin69) please visit the internet site. K.K.A and shred its health pool before it reaches your princess tower.
+
A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.
+It is fragile but highly efficient.It costs a massive amount of elixir and decays over time.Don't let the tank connect.
+Area of Effect Buildings
+
These structures are your absolute best defense against 'bait' decks that rely on overwhelming you with endless waves of goblins and skeletons.
+
The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).
+Meta EnvironmentWhat to EquipEveryone is playing Golem or GiantInferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushesSpam-heavy ladderBomb Tower provides incredible value and cannot be overwhelmed by sheer numbers
+The Hybrid Approach and Deck Synergy
+
Ultimately, the building you select must perfectly complement the other seven cards in your deck.
+
A strong foundation guarantees a triumphant victory.
\ No newline at end of file