Add Mastering Turret Placement in Tower Rush

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<br>In the highly constrained, grid-based arenas of modern rush games, a single tile of misplacement can cost you the entire match.<br>
<br>This is a catastrophic error that allows the enemy to destroy your building instantly with ranged support units from their side of the river.<br>
The Golden Tile
<br>When the enemy tank crosses the bridge, its AI will calculate that your center turret is closer than your Princess tower, causing it to walk sideways.<br>
<br>This creates a devastating crossfire 'kill zone' that shreds even the highest-level Golems and Giants in seconds.<br>
Force them to choose which target to spell.You have a fraction of a second to place the building before it locks onto the tower.Manage your economy.
Defending Against Siege and Spawners
<br>The rules of placement change entirely when you are facing a 'Siege' deck that uses X-Bows or Mortars planted on their side of the river.<br>
<br>Place a splash-damage building like a Bomb Tower directly in the center to safely absorb and destroy the endless waves of cheap units.<br>
What You Are DefendingHow to Alter Your GeometryAerial ThreatMust be placed slightly higher and more central, as flying units ignore the river and take a direct diagonal pathHeavy Spell PushPlace the building extremely high up by the river so the lightning spell cannot physically hit the building and your tower simultaneously
Geometrical Dominance
<br>Every single tile has a specific mathematical value depending on the aggro ranges of the units currently on the board.<br>
<br>Defense truly wins championships.<br>
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