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However, there is one unavoidable element of pure, unadulterated luck that infects every single match from the very first second.
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This initial dose of RNG can drastically alter the flow of the match, occasionally creating scenarios where a player is mathematically guaranteed to take massive damage before they can even react.
+When Luck Fails You
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If the match starts and your opponent instantly drops a Hog Rider at the bridge, but your Cannon and Log are the 7th and 8th cards in your rotation, you are in massive trouble.
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This is intensely frustrating because the damage was not caused by a strategic error or a misplay, but purely by the random shuffle of the deck.
+Don't rush.Play it behind your King Tower simply to draw the next card in your deck and fix your rotation.Never panic and drop your 8-elixir win condition defensively just because you have nothing else.
+Testing the Waters
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If your opening hand contains your primary win condition and a supporting spell, you can launch a full-scale assault the exact second the match begins.
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However, if the opponent happens to have the perfect hard-counter in their opening hand, your aggressive first play will be effortlessly destroyed.
+The MechanicHow it Affects the StartDeck Average Elixir CostHeavier decks suffer exponentially more from bad starting hands because they cannot afford to cycle useless cards awayFixed Starting Hands in Tournaments (Requested Feature)The community constantly asks developers to let players choose their opening 4 cards to remove this RNG entirely, but devs refuse, claiming RNG keeps the game exciting
+The Chaos of the Arena
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The RNG forces adaptability; it requires players to think on their feet and win games from disadvantageous positions.
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Play the hand you are dealt, minimize the damage, and wait for your moment to strike back.
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+If you have any concerns regarding where and how to use [tower rush](https://customerscomm.com/read-blog/190320_how-to-coordinate-with-teammates-in-2v2-tower-rush.html), you can get in touch with us at our own site.
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