From 6677647f80951f37d88639c7d61bba9a96fbb16a Mon Sep 17 00:00:00 2001 From: Adele Hibbard Date: Mon, 20 Jul 2026 14:54:23 -0500 Subject: [PATCH] Add The Best Support Cards for Heavy Tanks in Tower Rush --- ...Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md diff --git a/The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md b/The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md new file mode 100644 index 0000000..5d54b3f --- /dev/null +++ b/The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
The true power of a tank lies in its ability to act as a meat shield for the incredibly dangerous, fragile 'support' units walking behind it.
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If your support units perfectly counter the opponent's specific defensive strategy, your tank will march directly to the Princess tower unhindered.
+Clearing the Path +
You place these units a few tiles directly behind your tank; as the enemy deploys swarms to kill the tank, your splash unit instantly incinerates them.
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However, splash units usually have lower single-target Damage Per Second (DPS) and are incredibly vulnerable if the tank dies.
+Never place your support unit directly on top of your tank.Be reactive.The Baby Dragon is the most versatile splash support. +Melting the Defenders +
You need high-DPS, single-target snipers like the Musketeer, Flying Machine, or Night Witch to rapidly melt through thick defensive lines.
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The Night Witch is historically the most infamous support unit for heavy tanks because she continuously spawns flying bats while dealing heavy melee damage.
+Win ConditionThe Perfect MatchAir TankBalloon (for massive instant damage) or Flying Machine (for safe, ranged sniping from across the river)Ground BehemothNight Witch (for bat swarms and melee DPS) and Lightning Spell (to destroy enemy Inferno Towers) +Magic as Support +
Finally, never underestimate the power of pure spells acting as your primary support for a tank.
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Building the perfect Beatdown push is like conducting an orchestra; every unit must play its part at the exact right time.
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